The virtualisation of the body through ‘Cutting’ and Body Art Performance
Abstract
To speak about a virtualised body is to speak about its problematic y consistent updating; one of the main consequences of this body transfiguration process would be marked by an updated adjudication of a change. The body is simultaneously a body-raw material, physical model for the digital optical-iconographical conversion, and interface body, that allows the access to the morphogenesis of the imaginary of World Wide Web. Currently, the body express itself in function of a virtualisation, as a sample we find the “Carnal Art or Surgical Performance” from the multimedia artist Orlan who uses surgical technologies as a way of expression hr body as a place for transformation a the surgical room as a stage; also there is the “Cutter or Cuttering” movement, pathological phenomena, in which people cut themselves, with knifes aimed to their own body, due to the fact that they don’t feel themselves as real persons, so this way only though pain and the blood warmth is possible to get back to reality. The body remains currently in a permanent updating, from a virtual field that get born again from reality, shaping a worldwide body from the net.
Keywords
Virtual, Virtual reality, Real, Body, Body performane arts, Cutter, CutteringReferences
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Copyright (c) 2005 Eduardo Castro Pinzón, José Luis Troncoso

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